

The goat has no attack animation frames and attacking or casting a spell on any target with battle scenes enabled will crash the game. Instead a character's class must be set to 88 by editing a saved game or savestate.

However, since the game determines what sprites to use based on the character's class/race and does not have an exception for status effects this cannot be seen during normal play. There is an unused set of battle scene sprites probably intended for when a character is turned into a goat.
